ON THE GOOSE!

MY CONTRIBUTIONS

  • Menu-Editor read more

  • Modelviewer read more

  • Developing the Editor

  • Visual Scripting implementation

  • Refactoring the debug drawer

  • Co-developing a VFX and Particle System with my classmate Devia

GENRE First person action-adventure, inspired by Mirror’s Edge
TIMEFRAME 15 weeks (20h/week)
TEAM 6 programmers, 5 artists, 3 designers
ENGINE In-House (Friendship Engine) and Unity as level editor
TRAILER
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SPITE: THE MASK OF BIRGITTE